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About us

Competitive Games International, Inc (OTC: CGMI) is an innovative and interactive media company. Competitive Games International, Inc. through its wholly owned subsidiary Competitive Games International, Corp (or CGI) has been successfully developing all aspects of a new and creative business model within the Skill Games and/or Causal Games industry.

Specifically, CGI is a new and innovative Skill Games company that uses one of the most strategic Affiliate Marketing systems ever created to encourage wagering on its Skill Games and for the distribution of its products and services.

As the internet transcends borders worldwide, and because CGI’s products and services can be provided via the Web, CGI believes there will continue to be a strong market for selling CGI products and services far into the future. Moreover, CGI is poised to create a niche in the already huge online skill game market by way of creating its own CGI-branded social community. Due to the quality of CGI’s products and services, combined with its unique marketing strategy, CGI feels confident it will become a dominant player in the Skill Gaming community.

The Skill Game industry attracts a broad demographic of users – more so than other forms of online games. In particular, statistics show that women and individuals over 50 make up a significant percentage of Skill Game players. Whether is be in office buildings, in living rooms or from hand-held devices online Skill Games are rapidly increasing in popularity. Globally, Online Skill Games attract more than 100 million players per year resulting in hundreds of thousands of games being played each day. Moreover, wagering on Skill Games is anticipated to top 1.56 billion dollars by mid 2008. CGI is poised to capitalize on this growth.

Visit our Games venue at http://www.competitivegames.com

Who We Are

CGI offers several unique Web-based Skill Games, and an accompanying game server that allows players to play games for fun or for money against other members. CGI has licensing deals with other game providers; that enables CGI to offer some of the most popular games currently being played on the Internet. The major difference between CGI and other skill wagering websites in that CGI rewards its players in cash and prizes for referring others to play its games. Specifically, CGI offers a portfolio of online Skill Games in which members are able play games competitively and thereby wager against others in one-on-one competition and tournament play. CGI’s Skill Games include many of the most popular games on the web including 9-Ball Pool, WordWiz, Grouper, Sudoku and Mahjong.

The Skill Game industry attracts a broad demographic of users – more so than other forms of online games. In particular, statistics show that women and individuals over 50 make up a significant percentage of Skill Game players. Whether is be in office buildings, in living rooms or from hand-held devices online Skill Games are rapidly increasing in popularity. Globally, Online Skill Games attract more than 100 million players per year resulting in hundreds of thousands of games being played each day. Moreover, wagering on Skill Games is anticipated to top 1.56 billion dollars by mid 2008. CGI is poised to capitalize on this growth.

Revenue Generation

The interactive player platform at CGI is designed to attract both an expansive and diverse user base. And, as an interactive media company, Competitive Games realizes the importance of marketing in order to build a solid foundation of users and returning customers. Therefore, the Company has incorporated into its business model an innovative Affiliate Marketing strategy designed to encourage both game play and the distribution of CGI products and services. That is, CGI, like no other Skill Games company, rewards its players in cash and prizes for both playing games, and referring others to play its games.

In other words, at CGI, the integrated marketing strategy inherently encourages Affiliates to operate their own business and earn an income by way of an intricate commission based compensation plan. Thus, the business model provides the excitement of games, the infrastructure for competitive play, and all the tools necessary to help its affiliates build a successful business with unlimited potential all within the context of the booming Skill Games industry.

Revenues for the company are generated from Skill Game play, the retail sale of CGI memberships, advertising and future licensing agreements. Global skill wagering currently attracts more than 100 million players globally per year. Skill Games wagering is anticipated to reach 1.56 billion dollars by mid 2008.

Future

To gain further branding exposure, CGI is taking steps to engage the online social networking phenomenon. This includes the building of applications to allow CGI game play networking giants such as Facebook, Bebo, and Friendster. Developments in this arena are underway and will undoubtedly play a significant role in the future of CGI.

 

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